Thursday, March 27, 2014
March 25th was practically a goddamn holiday for me because it meant that the final installment of BioShock: Infinite's DLC, Burial At Sea Episode 2, would be available for download. The conclusion of Elizabeth's story (which took a rather interesting turn in Part 1 that left me with a lot of feelings) was nigh and it would be grand! Not gonna lie: I traded my usual Kermit-flailing for a variety of different happy dances.
(Okay, I can't move like Leo, but whatever -- you get my point.)
Jeremy and I got started, and I was immediately pulled in because damn -- even though Irrational had released a snippet that showcased some of the things I was seeing, it was INTRIGUING. We were now in Elizabeth's shoes! ELIZABETH'S SHOES!!! How would her ability to open tears impact gameplay? Surely, it was going to be hella dope. (Nope...)
But there was that thing that was revealed very early on.
Then came that one thing that was fucking HORRIFYING.
Buuuuuut, at least I got my Lutece fix, so there's that.
Monday, March 17, 2014
Contributing versus condemning: a late-night ode to being annoyed with sexist comments and questionable logic
Hi. I'm terribly sleepy, but I'm a writer and I write about things that are on my mind. (Usually.)
Every time I sit down to watch (fighting game) tournament streams, I see something like this:
|You'll probably have to enlarge this. Sorry.|
Like... I turned on the Ultimate Marvel stream for Final Round 17, was called away for a little while, and when I came back this was literally the first thing I saw. It's no secret that sexism tends to really stand out in the FGC (fighting game community) because of how especially male-dominated the scene is, but goddamn. This girl (Persia) knows her shit; the comments when she's off-screen are usually bad enough: jeers about how Sp00ky only has her on mic because it's "politically correct," or other such things like that. But then she's shown for, like, two minutes tops, and even though she's clearly well-established and very knowledgeable, the stream monsters go haywire with misogyny and stupidity. I like that one guy that's saying not to fuck with her, though -- kudos to him.
Somebody on Twitter told me that by capturing and tweeting this image I'm giving it more life than it deserves, and am therefore contributing to the problem; I'm giving the people who say those things attention. To me, that sounds too much like another way of saying, "ignore it and they'll stop."
And, while I sort of see what this person was possibly maybe trying to say I have to disagree. Under such logic, ignoring violent crime will deter criminals because they're not getting attention. Condemning a behaviour sure as hell isn't the same as promoting it, and talking about/acknowledging an issue that has already been touched on by others before me doesn't necessarily mean that it's being perpetuated (though I can see how, in some cases, it could be).
Nevertheless, I'm tired, my finger has just started bleeding everywhere, and seeing these stupid comments over and over and over again is getting old.
Friday, January 31, 2014
Thursday, January 30, 2014
I wanted my first post of the new year to be optimistic and full of joy; perhaps a number about new opportunities, and "here's hoping that 2014 will treat us better than '12 and '13 did!" or some shit, but an extremely unfortunate and catastrophic event has occurred, thus derailing any such train of thought:
So, we found out in the blink of an eye that @U4iaGames was shutting down today. Huge shout-out to my co-workers. Great people.
— Jeremy Dunham (@DunhamSmash) January 15, 2014
That's right -- we have kicked off the year by being hit in the face with extremely sudden unemployment. U4iA Games was shut down without any notice whatsoever; everyone went to work in the morning, did their thing, and were thanked for it by a company-wide memo that said they were done. The way the company went about it, and the lack of any sort of compensation (or even a goddamn warning) is bullshit. They were basically like, "BYE," and that was it. To say that there's a healthy amount of rage surrounding this thing can't even come close to accurately describing the feelings surrounding the situation. Honestly, I have been in a near-constant state of nausea since it happened; I think about what happened, and I crunch our numbers (because, you know, we still have to pay for things), and then I feel like throwing up.
Jeremy, of course, is more than a little raw, but he's a much nicer, stronger person than I am, so he's dealing with this as best as he can: by staying productive and finding humour in little things.
Here's the last thing I bought before U4iA Games closed today - there's a certain poetry to it, no? #Hulk pic.twitter.com/Ol5i9IJCIL
— Jeremy Dunham (@DunhamSmash) January 15, 2014
Though, you have to admit, that is kind of funny...
Friday, November 15, 2013
I think a lot of people know that I've fallen hard for BioShock Infinite. My current Twitter avi (the Lutece twins), and the almost nonsensical tweets and FB updates (it's hard to come across as sane when trying to keep things vague and spoiler-free) have been totally Infinite-centric. I can't help it; I think it's fantastic, and I just finished my own personal play through this week. (I watched Jeremy play through it a couple of times earlier this year, when he tackled the Main Campaign in Normal mode followed by 1999 mode.)
Nevertheless, the first story-related DLC for it, Burial At Sea Episode 1 came out this week, so, naturally, I was fucking stoked.
But not as HOLY SHIT as I had been led to believe. So, there was some quiet contemplation, and then, at two in the morning, the absolute horror of the events that unfolded really started to kick in.